| repeatClick | View Experts Exchange question | Download |
| I probably misinterpreted the question because I didn't get any feedback about my response. Regardless, I came up with something pretty interesting. It's a custom button handler that simulates repeated clicking when the user holds the mouse button down. Try using really low numbers for the clickdelay. |
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| timerClick | View Experts Exchange question | Download |
| Starts a sound every X frames. Great for simulating a ticking clock, but might have other uses... heartbeat maybe? It's fairly configurable and very easy to use. |
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| fpsTest | View Experts Exchange question | Download not available |
| The 3D routine in this movie is *old* (created in Flash 4), but still works nicely. I pulled it into this example to illustrate a point about the efficiency of bitmaps in certain situations over vector images. Pay close attention to the lag value. |
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| randomNumber | View Experts Exchange question | Download |
| Just a fun way to display random numbers. It vaguely reminds me of the WOPR computer trying to find the code to launch the missiles in the movie Wargames... vaguely. :) |
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| ellipseButtons | View Experts Exchange question | Download |
| Quite a lot was asked for in this question. I provided a very flexible way to solve one part of the problem: Getting buttons to move in an elliptical pattern. The script is pretty powerful and highly configurable. The ellipse is actually a circle with 3D perspective instead of a manual tween. |
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| mouseExit | View Experts Exchange question | Download |
| This person needed to detect when the mouse exited the SWF area on an HTML page. Normally, when you move your mouse off of a Flash movie, the _xmouse and _ymouse remain "stuck" on the last coordinates located just inside the Flash movie. I simply added an invisible 20-pixel buffer around the "active" area of the top movie. Just don't move your mouse too quickly! |
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| preloader | View Experts Exchange question | Download |
| Illustrates how to preload a Flash movie using an external preloader. Very useful in Flash 5 if you have Exported movieclips. Exported clips will always load before anything else, so you must externalize the preloader. |
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| simpleDraw | View Experts Exchange question | Download |
| Shows how to draw lines using the mouse in Flash 5. This could have been done a little more elegantly in MX, but I wasn't sure which version of the Flash player the asker was shooting for. |
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| runts | Not associated with an EE question | Download not available |
| Experimenting with OOP and the registerClass method. I created two custom classes, Pixel and Runt, and gave them methods and properties for interacting with each other. This is just a toy, but its usefulness in interactive games is clear. Visit Macromedia's site for information about the registerClass method in Flash. I also used this helpful post by monolithdd. |
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